Last Stand Wargear Mekboy
The Mekboy is an interesting hero, largely due to some of the wargear he can acquire as you level him up. They are pretty fragile so you’ll want them to be out of the thick of the fighting for the most part. Right from level 1, you’ll get wargear aimed at ranged combat as well as a basic teleporting ability to keep your Mekboy out of harm’s way. They possess a couple of varieties of mines that can be placed, good for when you’re camping on section of the map to keep those melee enemies away. They have good AoE potential too, unlocking the Roks wargear that allows them to call down an orbital bombardment at a specified location (With giant rocks).
Last Stand Mekboy Wargear List
One-handed ranged weapon, 1.1 dps.
One-handed melee weapon, 8.2 dps.
Armor Rating: 22.
Armor Rating: 22. Grants ability: Teleporta (teleport to the chosen location).
Two-handed ranged weapon, 44.0 dps.
Two-handed ranged weapon, 6.0 dps. Grants traits: Area of Effect (the Burna deals damage in a large radius), Ignore Cover (enemies targeted with the Burna gain no advantage from being in cover).
Accessory. Grants ability: Booby Traps (Scatter booby traps in an area. Enemies who trigger these traps suffer significantly reduced movement speed and accuracy.)
Accessory. Grants ability: ‘Ave A Taste (give Energy to a friendly unit and restore their Health).
Accessory. Grants ability: Mega-Rumblah (knock down enemy infantry in a large radius around the Mekboy for the duration of the ability).
Armour Rating: 180, +75 Health.
Accessory. +25 Energy.
Commander Item. Grants trait: Fearsome Aura (Reduces nearby enemy damage by 35%. Additional Fearsome Auras reduce the damage by an additional 15%.)
One-handed melee weapon, 16.0 dps. +2.0 Health Regeneration, grants trait: Invigorating (regain 5 Energy when killing an enemy with a melee strike).
Accessory. +66 Armour Rating.
Accessory. Grants trait: Unshakable (makes the wearer immune to knockback).
Armour Rating: 86, grants traits: Reactive Escape (15% chance, when the Mekboy is hit by a melee attack, to teleport the Mekboy to a random location. If teleported, the Mekboy is briefly phased out, greatly reducing the enemy’s chance to hit him.), Reactive Teleport (50% chance, when the Mekboy is hit by a melee attack, to teleport the attacker to a random nearby location.)
Commander Item. Grants ability: Roks (order a massive Rok strike on a targeted position).
Accessory. Grants trait: Boom Time! (powerful explosives detonate when the Mekboy is incapacitated)
Two-handed ranged weapon, 4.6 dps. Grants traits: Knockdown (passive Rokkit Launcha fire knocks down smaller units), Salvo (the Rokkit Launcha fires 3 missiles at once), Armor Piercing (attacks from the Rokkit Launcha ignore up to 140 Armor Value).
Accessory. Grants trait: Reactive Zeal (chance when hit to heal self and all nearby allies for 10 health).
Armour Rating: 32. Grants trait: Damage Aura (causes damage to all nearby enemies).
Accessory. Grants ability: Bouncy Shield (activate a force field that knocks away any enemy infantry who get close to the Mekboy).
Two-handed ranged weapon, 24.7 dps. Grants traits: Suppressive (the Dakka Deffgun suppresses enemy units under fire, slowing their movement and attack speed), Heavy (the Dakka Deffgun requires a short setup period before firing and, once setup, a teardown period before moving again).
Accessory. Mines can be scattered in a target area. When triggered by an enemy they cause knockdown damage in a large radius.
Accessory. Placed on the ground these explosives can be triggered for a ‘Uge Kaboom.
Armor Rating: 44. (Can make the Mekboy invulnerable. for a while.)
Commander Item. Increases the Mekboy’s health and grants suppression immunity to him and all surrounding allies.
Armour rating: 145. Grants trait Leaky Armour.
One handed melee weapon, 45 DPS. Grants trait Proactive Teleport and Proactive Escape. +2.0 Health Regeneration.
One-handed ranged weapon, 5.2 dps. Grants traits: Knockdown (Passive Rokkit Launcha fire knocks down smaller units), Armor Piercing (Attacks from the Rokkit Launcha ignore up to 140 armor value.)
Accessory. Grants trait: Ported!! (Whenever an enemy or the Mek is teleported they explode dealing area of effect damage and knockback.)
Quick Navigation Guide
- Space Marine Captain Wargear
- Hive Tyrant Wargear
- Elder Farseer Wargear
- Mekboy Wargear
- Chaos Sorcerer Wargear
- Lord General Wargear